package test;

import jgame.JGColor;
import jgame.JGObject;

public class Tower extends JGObject {
	
	private static final int	COLLISION	= Collision.BUILDING; 
	private static final String TOWER_GFX = null; 
	
	public Tower(String name, boolean uniqueId, double x, double y, int collisionId){
		super(name, uniqueId, x, y, COLLISION, TOWER_GFX);
	}
	
	@Override
	public void paint(){
		super.paint();
		eng.setColor(JGColor.red);
		eng.drawOval(x, y, 16, 16, true, true);
	}

}
